One of the enemies I modelled for Eleos Games upcoming game: Kibo and the Cursed Lands. The Enemy has been based on the amazing concept art of Clement Seguin:
https://www.artstation.com/clementseguin
https://cara.app/azerwal
Currently not animated so the enemy is in a sort of T pos despite lacking arms. Flat kit shader has been used for in unity render https://assetstore.unity.com/packages/vfx/shaders/flat-kit-toon-shading-and-water-143368