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Forest of Embers Capstone project

The flow of my capstone project for Centennials Game Development program. My team and I spent 4 months working on this project with many ups and downs. We actually envisioned this game being a 3D project but later believed 2D would be better for the flow of the game. The result is the story of a mouse and a squirrel preparing for winter but a deadly fire breaks out in the woods that costs them dearly.

If you want to play the game it can be found on Itch right here: https://xetrovia.itch.io/forest-of-embers

Could not have done it without my fantastic team who you can find here;
Brett Formosa: brettformosa.com
Cole Millar: https://www.linkedin.com/in/cole-millar-982a601b3/
Kayli Coulthard: https://www.linkedin.com/in/kayli-coulthard-725b8b1b8/

Providing a few of my favourite opening scene images

Providing a few of my favourite opening scene images

Character concepts

Character concepts

mouse player in alive state

mouse player in alive state

squirrel player in alive state

squirrel player in alive state

Mousehole with colour change option in engine

Mousehole with colour change option in engine

Dirt particle for when mouse enters the hole

Dirt particle for when mouse enters the hole

Starburst particle

Starburst particle

Foreground assets

Foreground assets

Ground assets with some grass and mushrooms

Ground assets with some grass and mushrooms

Utility and decoration assets

Utility and decoration assets

Tree and mushroom assets

Tree and mushroom assets

Storyboard page 1
Written by Kayli

Storyboard page 1
Written by Kayli

Storyboard page 2

Storyboard page 2

Storyboard page 3

Storyboard page 3

Storyboard page 4

Storyboard page 4